[LodLights]

RenderLodLights = 1

MaxNumberOfLodLights = 25000

CoronaRadiusMultiplier = 0.30

SlightlyIncreaseRadiusWithDistance = 1

CoronaFarClip = auto

CustomCoronaTexturePath = .\\corona.png



[StaticShadows]

RenderStaticShadowsForLODs = 0 //may reduce performance
Static
ShadowsIntensity = 2.0

StaticShadowsDrawDistance = 200.0



[SearchLights]

RenderSearchlightEffects = 0

RenderOnlyDuringFoggyWeather = 1

SearchlightEffectVisibilityFactor = 0.4

SmoothEffect = 1



[DrawDistanceChanger]
Enable = 1

MinDrawDistanceOnTheGround = 3500.0

Factor1 = 8.0

Factor2 = 8.0

StaticSunSize = 1.0



[AdaptiveDrawDistance]


Enable = 0 // Works only with DrawDistanceChanger enabled

MinFPSValue = 30 // Plugin will decrease draw distance (far clip) if FPS value is less than this

MaxFPSValue = 55 // Plugin will increase draw distance (far clip) if FPS value is greater than this

MaxPossibleDrawDistance = 5000.0 // Plugin will stop increasing draw distance if it reaches this value



[IDETweaker]


TimedObjectsDrawDistance = 0.0   // All values below 10.0 will be used as a multiplier, otherwise as a draw distance.

NeonsDrawDistance = 2000.0

LODObjectsDrawDistance = 1250.0

GenericObjectsDrawDistance = 1250.0

AllNormalObjectsDrawDistance = 3.0

VegetationDrawDistance = 400.0

LoadAllBinaryIPLs = 1
PreloadLODs = 1



[Misc]
FestiveLights = 0